![ios simulator xcode ios simulator xcode](https://www.swiftement.fr/wp-content/uploads/2018/04/menu-build.png)
framework "./archives/sim64.xcarchive/Products/Library/Frameworks/amework" \
![ios simulator xcode ios simulator xcode](https://omoiji.com/wp-content/uploads/2020/06/xcode-ios-simulator_012.jpg)
framework "./archives/ios.xcarchive/Products/Library/Frameworks/amework" \ UnitTestWithPod.xcworkspace -scheme UnitTestWithPod -arch x86_64 -configuration Release SKIP_INSTALL=NO -sdk iphonesimulator BUILD_LIBRARY_FOR_DISTRIBUTION=YES OTHERCFLAGS="-fembed-bitcode" -archivePath. UnitTestWithPod.xcworkspace -scheme UnitTestWithPod -arch arm64 -configuration Release SKIP_INSTALL=NO -sdk iphonesimulator BUILD_LIBRARY_FOR_DISTRIBUTION=YES OTHERCFLAGS="-fembed-bitcode" -archivePath. UnitTestWithPod.xcworkspace -scheme UnitTestWithPod -arch arm64 -configuration Release SKIP_INSTALL=NO -sdk "iphoneos" BUILD_LIBRARY_FOR_DISTRIBUTION=YES OTHERCFLAGS="-fembed-bitcode" -archivePath. You will have to manually review all header differences and make adjustments to one or both projects until the headers are compatible. But the headers for the different architectures may not be compatible.
![ios simulator xcode ios simulator xcode](https://i.stack.imgur.com/SubBw.png)
xcframeworks are great for cross-platform versions, but you are expected to use lipo for for cross-architecture builds. There may be platform and architecture-specific differences. You have to make sure to check any generated header files.
Ios simulator xcode portable#
But even those projects that do support cross-compilation might not do it in a portable way. Not all projects support cross-compilation. Many of these tools are designed to be built on the platform where they run. I am in the middle of getting some of our C++ dependencies to build with iOS arm64 simulator support and am failing when attempting to make an xcframework with all three slices. There is one thing that hasn't been mentioned yet and that might be a big deal, especially with open-source C++ dependencies. xcframework-build/opencv2.xcframeworkįrom my understanding fat binaries for these frameworks isn't valid, but maybe it is in this case? These are static frameworks if that matters at all.Ĭan you provide some links to where this is documented and how we are supposed to accomplish this?Google? xcframework-build/iphoneos-arm64/amework \ xcframework-build/iphonesimulator-x86_64/amework \ xcframework-build/iphonesimulator-arm64/amework \ xcframework-build/catalyst-arm64/amework \ xcframework-build/catalyst-x86_64/amework \
Ios simulator xcode mac#
Seeing these when trying to create an xcframework for Apple Silicon that supports Mac Catalyst and the iOS Simulator:īoth ios-arm64-simulator and ios-x86_64-simulator represent two equivalent library definitions.īoth ios-arm64-maccatalyst and ios-x86_64-maccatalyst represent two equivalent library definitions.Ĭode Block sh xcodebuild -create-xcframework \